/login - Usage /login <password> Grants permission to commands associated with the account password.
/build - Give yourself permission to build.
/paint - Use the Sneak Key (Default V) while holding block to change color of block you are aiming at from a distance up to 32 blocks away.
/wall - Usage: /wall # - Each block you place will place a column of blocks the specified # of blocks high. Using a negative number will build a column down from the starting point. (/wall without a # to toggle off)
/dw - Usage: /dw # - Each block you remove with spade will remove the specified # of blocks up from the one you destroy.
/floor - Place a block at each corner of the area you would like to create a rectangular plane. Builds the plane at the height of the first block placed regardless of the height at which the second block is placed.
/df - Break a block at each corner of the area you want to remove. Removes a rectangular plane. Each corner of the selected plane must be at the same height.
/box - Usage: /box or /box filled - Place a block at each corner (bottom corner and opposite upper corner) of a rectangular prism to generate a hollow (default) or filled box shape. It is often necessary to first use /wall to have somewhere to place your upper corner block.
/db - Break blocks at each corner (bottom corner and opposite upper corner) of a rectangular prism to remove any blocks contained within the defined rectangular prism.
/plane - Usage: "/plane 0 0 x y" where x is the starting position (0 being the point that you place the block and negative values being higher for floating blocks) and y is the ending position. You need to actually type a negative sign to make the wall go up. Positive values in y will go down. Place blocks individually or right-click to line build. (ie: /plane 0 0 -20 -25 will build a 5 high wall 20 blocks off of the ground) Also note that this is a deletion tool when using the spade to remove blocks.
/sculpt - Toggles ability to add and remove blocks at a distance by holding a block and left click to add or right click to remove blocks. Can be used with other build commands such as box, floor, wall, etc. (Known bug: May cause blocks to spray uncontrollably if changing tools too quickly.)
/grf - Set the Gradient FROM Color while holding block.
/grt - Set the Gradient TO Color while holding block.
/gr - Toggles gradient drawing on and off. Right-click drag out a gradient line. The longer the line, the more colors between FROM and TO colors.
/rapid - Toggles the ability to quickly place and remove blocks.
/teleport (/tp) - Usage: "/tp <username>" - Teleports you to the named user's location.
/team - Switch yourself to the other team even if that team is locked.
/unstick - Use if you are stuck inside of blocks. You will be moved to the nearest free area.
For the Quickbuild Enabled:
/qbcopy [colored] - Place blocks in bottom and top corners of a polygon to copy that area of the map. Orientation will be relative to your position and direction when placing the first copy block. If you do not type "/qbcopy colored" the copied area will have no color data.
/qbsave filename - Save copied area to the server for later use.
/qbload filename - Load saved model.
/br - Place currently copied or loaded model in the map. Place a block to initiate building.
/qbrecord - Record all blocks that you place and destroy into the quickbuild buffer.
/qbclear - Empty the current quickbuild data.
For the Quickbuild Enabled:
/qbcopy [colored] - Place blocks in bottom and top corners of a polygon to copy that area of the map. Orientation will be relative to your position and direction when placing the first copy block. If you do not type "/qbcopy colored" the copied area will have no color data.
/qbsave filename - Save copied area to the server for later use.
/qbload filename - Load saved model.
/br - Place currently copied or loaded model in the map. Place a block to initiate building.
/qbrecord - Record all blocks that you place and destroy into the quickbuild buffer.
/qbclear - Empty the current quickbuild data.